Inside the Fallout Universe, Gaming’s Most Unexpected TV Hit

The post-apocalyptic TV show has come back to streaming services, and it's fair to say that audiences were agreeably astonished by the excellence of its debut season. By depicting the retro-futuristic, post-apocalyptic United States through the eyes of three distinct characters, it managed to capture multiple facets of the gamer's journey.

We followed vault-dweller Lucy, trying to do the right thing and finding that the ruined world made that incredibly hard; Brotherhood initiate Max, the militant faction new recruit, who begins to question his faction's authority and causes plenty of trouble in powered exoskeleton; and Walton Goggins's character, a standout performance who has long since lost any sense of morality out in the contaminated wastes.

Setting the Stage for a New Chapter

The debut season's finale unveiled key information about who helped cause the atomic conflict that condemned a group of people in subterranean shelters for hundreds of years. It also posed plenty of questions unresolved for the second season – and, now, anticipations are much greater.

“We'd gladly accept ‘not terrible’ – we should print that on merchandise,” quips one of the series creators.

“Going into the initial season, everyone’s like, ‘Just don't mess it up’,” adds the game director. “We are thrilled with the feedback to the show, so this time people are arriving with more eagerness and new expectations.”

A New Vegas Vibe for Season Two

The new season is set in New Vegas, the setting of the 2010’s game Fallout: New Vegas, which is widely regarded for having the best writing and characters in the series, even if it was somewhat buggy at launch.

“It embodies a arid atmosphere, a Mojave vibe, that’s so essential to that game,” notes Nolan. “That parched, blasted-out iconic highway vibe of the game is so much enjoyable to translate into the show.”

In the show's timeline, a significant amount of time has elapsed since the story of the New Vegas game by the time the characters make their way there. Nevertheless, the creators suggest that it does reference the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its production team ensured physical models and environments were constructed, echoing the cobbled-together nature of the towns in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all standing in front of a green screen,” observes another of the showrunners. “The whole point of an translation, particularly of a interactive medium, is to seem like it’s authentic.”

Indeed, pretty much each creature you see on-screen is practical, including the notoriously frightening irradiated monsters known as Deathclaws. In the show, they are brought to life with animatronics, and were reportedly rather intimidating up close.

A Labor of Love

The Fallout series succeeds because it is crafted by skilled directors who are also longtime fans, with the help of the game developers behind the franchise. This common understanding for the lore is clear in the finished show.

The second season is launching on a weekly basis rather than as a all-at-once release, marking a change from the first season. This format will foster a new weekly discussion, something the showrunners themselves are excited to witness.

“It's richer, it’s bigger, it’s wittier, it has a lot of surprises,” promises Howard. “I’m looking forward to seeing what people think.”

Dustin Allen
Dustin Allen

Elara Vance is a seasoned sports analyst with over a decade of experience in betting strategies and statistical modeling, specializing in football and basketball markets.